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All-in All-in Ultimate Anti-Carry Anti-Caster Anti-Heal Anti-Mage Anti-Magic Anti-Tank AoE Control Area Denial Armor Utility Assassin Aura Carrier Aura Utility Backline Artillery Backline Diver Backline Harass Backline Threat BKB Piercing Blink Reliant Buffs Burst Damage Bursty AoE Carry Combo-Based Cooldown Abuse Cooldown Dependent Counter-Initiation Crit Reliant Damage Reflection Defensive Utility Disable Heavy Disabler Dispel Dispels Duelist Durable Early Game Focus Early Game Pressure Early Timing Economy Advantage Elusive Escape Fast Farmer Flexible Role Flexible Utility Frontliner Ganker Glass Cannon Global Presence Global Pressure Global Save Global Utility Gold Scaling Harass Hard Carry Hard Dispel Healing High Ground Defender High Ground Siege High Ground Threat High Impact Ult High Mobility High Skill Cap High Skill Ceiling Hybrid Damage Illusions Initiator Kiting Lane Dominant Lane Resilient Lane Stable Lane Support Late Game Scaler Late Game Threat Long Range Low Complexity Macro Magic Damage Mana Burn Mana Dependent Mana Drain Mana Scaling Mana Support Mana Sustain Map Control Map Pressure Micro Intensive Mid Night Timing Nuker Objective Control Objective Defense Objective DPS Objective Focused Objective Pressure Offlane Outplay Potential Pickoff Picks Off Supports Playmaking Poke Positioning Dependent Punishes BKB Timing Punishes Clumping Punishes Lone Heroes Punishes Melee Punishes Missteps Punishes Mistakes Punishes Mobility Punishes Overcommit Punishes Overextension Punishes Physical Punishes Positioning Punishes Spells Punishes Split Push Punishes Strength Punishes Supports Punishes Weak Drafts Punishes Weak Lanes Push Pusher Ranged DPS Roamer Roshan Control Roshan Focus Save Scales With Items Scaling Scaling Damage Self-Sustain Setup Siege Silence Single-Target Burst Single-Target Utility Skillshot Dependent Skirmisher Slow Slow Burn Slow Starter Snowball Snowball Dependent Snowball Timing Soft Dispel Solo Carry Solo Farmer Spell Immunity Bypass Spellcaster Spike Timing Split Push Split Pusher Stealth Summons Support Sustain Sustained Damage Synergy Dependent Tank Tanky Carry Tanky Core Tanky Support Team Utility Teamfight Teamfight Control Teamfight Setup Tempo Controller Tempo Core Tempo Support Timing Based Tower Threat Trap Setter Ultra Late Game Vision Control Vision Denial Vision Punisher Wave Clear Zone Control

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